Bongmedia
Добавете рецензия ПоследвайПреглед
-
Дата на основаване август 4, 1911
-
Сектори Бизнес,Консултантски услуги
-
Публикувани работни места 0
-
Разгледано 6
Описание на компанията
Splash vs Single-Target Defenses in Tower Rush
The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.
High DPS Defenses
The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.
However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
- Ensure the tower locks onto the tank.
- Maximize the walking distance.
- You must bait out their stun first.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Meta Environment | Best Building Choice |
|---|---|
| Everyone is playing Golem or Giant | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Everyone is playing cheap, fast cycle decks | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Making the Final Choice
If you already run three area-of-effect spells, you probably do not need a splash damage building; take a single-target killer instead.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.
Should you cherished this post as well as you wish to receive details relating to tower rush generously go to the website.
